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Table 2 Overview of textural features with definitions subdivided into textural features of 1st and 2nd-order

From: Potential role of CT-textural features for differentiation between viral interstitial pneumonias, pneumocystis jirovecii pneumonia and diffuse alveolar hemorrhage in early stages of disease: a proof of principle

1st-order textural features

 Heterogeneity

= presence of edges detected by the use of a Laplacian of Gaussian filter

 Intensity

= texture intensity as the voxel value of the corresponding input image voxel

 Average

= noise independent voxel intensity

 Deviation

= correlates with the local range of input image voxel values

 Skewness

= describes if the current neighbourhood has a centered distribution of grey values

2nd-order textural features

 Entropy of co-occurrence matrix

= entropy of the distribution of two co-occurring neighbour grey values

 Number non-uniformity (NGLDM)

= the sum of squared NGLDM matrix elements divided by the sum of (unsquared) matrix elements

 Entropy of NGLDM

= considers NGLDM matrix entries as random variables with an underlying statistical distribution, an image with a certain kind of regularity

 Entropy of heterogeneity

= the randomness on the presence and distribution of edges

 Entropie (NGLDM)

= considering NGLDM matrix entries as random variables with an underlying statistical distribution, an image with a certain kind of regularity

 Contrast (NGTDM)

= correlation of grey value differences between neighbouring voxels (DifferencegreyValueNeigbors) with the range of voxels in the whole neighbourhood of the current voxel (Rangeneighborhood). The texture value for the current voxel is computed as: textureValuecurrentVoxel = Rangeneighborhood * DifferencegreyValueNeigbors

  1. Abbreviations: NGLDM Neighbouring Grey-Level Dependence Matrix